Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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config.hpp File Reference
#include <cstddef>

Go to the source code of this file.

Namespaces

namespace  helios
namespace  helios::profile

Macros

#define HELIOS_PROFILE_ZONE_STORAGE_BYTES   256
 Per-scope stack storage for backend zone state (bytes).

Variables

constexpr size_t helios::profile::kZoneStorageBytes = HELIOS_PROFILE_ZONE_STORAGE_BYTES

Macro Definition Documentation

◆ HELIOS_PROFILE_ZONE_STORAGE_BYTES

#define HELIOS_PROFILE_ZONE_STORAGE_BYTES   256

Per-scope stack storage for backend zone state (bytes).

Definition at line 7 of file config.hpp.