Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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config.hpp
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1#pragma once
2
3#include <cstddef>
4
5/// @brief Per-scope stack storage for backend zone state (bytes).
6#ifndef HELIOS_PROFILE_ZONE_STORAGE_BYTES
7#define HELIOS_PROFILE_ZONE_STORAGE_BYTES 256
8#endif
9
10namespace helios::profile {
11
13
14} // namespace helios::profile
constexpr size_t kZoneStorageBytes
Definition config.hpp:12
#define HELIOS_PROFILE_ZONE_STORAGE_BYTES
Per-scope stack storage for backend zone state (bytes).
Definition config.hpp:7