Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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world_buffer.hpp File Reference
#include <helios/ecs/builtin_commands.hpp>
#include <helios/ecs/command/command.hpp>
#include <helios/ecs/command/queue.hpp>
#include <helios/ecs/resource/resource.hpp>
#include <concepts>
#include <memory_resource>
#include <type_traits>

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Classes

class  helios::ecs::WorldCmdBuffer< Allocator >
 Command buffer for deferred World operations. More...

Namespaces

namespace  helios
namespace  helios::ecs

Typedefs

using helios::ecs::PmrWorldCmdBuffer
 Command buffer for deferred World operations that uses a polymorphic allocator.