Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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typed_buffer.hpp File Reference
#include <helios/assert.hpp>
#include <helios/container/details/typed_buffer_common.hpp>
#include <concepts>
#include <cstddef>
#include <cstring>
#include <memory>
#include <memory_resource>
#include <new>
#include <span>
#include <type_traits>
#include <utility>
#include <vector>

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Classes

class  helios::container::TypedBuffer< Allocator >
 Type-erased single-instance byte storage. More...

Namespaces

namespace  helios
namespace  helios::container

Typedefs

using helios::container::PmrTypedBuffer = TypedBuffer<std::pmr::polymorphic_allocator<std::byte>>