Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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system_handle.hpp File Reference
#include <helios/ecs/schedule/run_condition.hpp>
#include <helios/ecs/schedule/system_set.hpp>
#include <helios/ecs/system/system.hpp>
#include <compare>
#include <cstddef>
#include <functional>
#include <string>

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Classes

struct  helios::ecs::ScheduleSystemId
 Unique identifier for a system within a schedule. More...
class  helios::ecs::SystemHandle
 Handle returned by Schedule::Add for configuring a system. More...

Namespaces

namespace  helios
namespace  helios::ecs