Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::ecs::anonymous_namespace{scheduler.cpp}::TopoNode Struct Reference

Public Attributes

std::vector< size_t > after
std::vector< size_t > before

Detailed Description

Definition at line 26 of file scheduler.cpp.

Member Data Documentation

◆ after

std::vector<size_t> helios::ecs::anonymous_namespace{scheduler.cpp}::TopoNode::after

Definition at line 27 of file scheduler.cpp.

◆ before

std::vector<size_t> helios::ecs::anonymous_namespace{scheduler.cpp}::TopoNode::before

Definition at line 28 of file scheduler.cpp.