Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::app::UpdateStage Struct Reference

Stage for per-frame game logic. More...

#include <schedules.hpp>

Static Public Attributes

static constexpr std::string_view kName = "helios::app::UpdateStage"

Detailed Description

Stage for per-frame game logic.

Definition at line 21 of file schedules.hpp.

Member Data Documentation

◆ kName

std::string_view helios::app::UpdateStage::kName = "helios::app::UpdateStage"
staticconstexpr

Definition at line 22 of file schedules.hpp.