Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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schedule.cpp File Reference
#include <pch.hpp>
#include <helios/ecs/schedule/schedule.hpp>
#include <helios/assert.hpp>
#include <helios/ecs/details/profile.hpp>
#include <helios/log/logger.hpp>
#include <algorithm>
#include <cstddef>
#include <expected>
#include <format>
#include <iterator>
#include <ranges>
#include <span>
#include <unordered_map>
#include <utility>
#include <vector>

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Namespaces

namespace  helios
namespace  helios::ecs
namespace  helios::ecs::anonymous_namespace{schedule.cpp}

Functions

constexpr ScheduleErrorKind helios::ecs::anonymous_namespace{schedule.cpp}::DagToScheduleErrorKind (DagErrorKind kind) noexcept
constexpr ScheduleError helios::ecs::anonymous_namespace{schedule.cpp}::DagToScheduleError (DagError error) noexcept
template<typename T, std::ranges::input_range R>
void helios::ecs::anonymous_namespace{schedule.cpp}::AppendTargetRange (std::vector< T > &targets, R &&range)