Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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anonymous_namespace{logger.cpp} Namespace Reference

Functions

auto GenerateTimestamp () noexcept -> std::expected< Timestamp, std::string_view >
std::string FormatLogFileName (std::string_view logger_name, std::string_view pattern)

Function Documentation

◆ FormatLogFileName()

std::string anonymous_namespace{logger.cpp}::FormatLogFileName ( std::string_view logger_name,
std::string_view pattern )
nodiscard

Definition at line 76 of file logger.cpp.

◆ GenerateTimestamp()

auto anonymous_namespace{logger.cpp}::GenerateTimestamp ( ) -> std::expected< Timestamp, std::string_view >
nodiscardnoexcept

Definition at line 35 of file logger.cpp.