Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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manager.hpp File Reference
#include <helios/assert.hpp>
#include <helios/compiler/compiler.hpp>
#include <helios/container/multi_type_map.hpp>
#include <helios/ecs/details/profile.hpp>
#include <helios/ecs/message/async_queue.hpp>
#include <helios/ecs/message/consumed_registry.hpp>
#include <helios/ecs/message/message.hpp>
#include <helios/ecs/message/queue.hpp>
#include <array>
#include <cstddef>
#include <ranges>
#include <span>
#include <string>
#include <string_view>
#include <utility>
#include <vector>

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Classes

 Metadata for a registered message type. More...
class  helios::ecs::MessageManager
 Central coordinator for message lifecycle with double buffering and consumed message removal. More...

Namespaces

namespace  helios
namespace  helios::ecs