Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
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helios::app::PreStartup Struct Reference

PreStartup schedule - runs before startup initialization. More...

#include <schedules.hpp>

Static Public Member Functions

static constexpr ScheduleId GetStage () noexcept
 
static constexpr auto Before () noexcept -> std::array< ScheduleId, 1 >
 
static constexpr auto After () noexcept -> std::array< ScheduleId, 0 >
 
static constexpr std::string_view GetName () noexcept
 

Detailed Description

PreStartup schedule - runs before startup initialization.

First schedule in the StartUpStage. Used for early initialization tasks that must complete before main startup. Executes: Before(Startup)

Definition at line 84 of file schedules.hpp.

Member Function Documentation

◆ After()

static constexpr auto helios::app::PreStartup::After ( ) -> std::array<ScheduleId, 0>
inlinestaticconstexprnoexcept

◆ Before()

constexpr auto helios::app::PreStartup::Before ( ) -> std::array<ScheduleId, 1>
staticconstexprnoexcept
Examples
/home/runner/work/HeliosEngine/HeliosEngine/src/core/include/helios/core/app/schedules.hpp.

Definition at line 117 of file schedules.hpp.

117 {
118 return {ScheduleIdOf<Startup>()};
119}

◆ GetName()

static constexpr std::string_view helios::app::PreStartup::GetName ( )
inlinestaticconstexprnoexcept

◆ GetStage()

static constexpr ScheduleId helios::app::PreStartup::GetStage ( )
inlinestaticconstexprnoexcept
Examples
/home/runner/work/HeliosEngine/HeliosEngine/src/core/include/helios/core/app/schedules.hpp.

Definition at line 85 of file schedules.hpp.

85{ return ScheduleIdOf<StartUpStage>(); }