Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
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n_frame_allocator.hpp File Reference
#include <helios/core_pch.hpp>
#include <helios/core/assert.hpp>
#include <helios/core/logger.hpp>
#include <helios/core/memory/allocator_traits.hpp>
#include <helios/core/memory/frame_allocator.hpp>
#include <algorithm>
#include <array>
#include <atomic>
#include <concepts>
#include <cstddef>
#include <memory>
#include <utility>

Go to the source code of this file.

Classes

class  helios::memory::NFrameAllocator< N >
 N-buffered frame allocator. More...
 

Namespaces

namespace  helios
 
namespace  helios::memory
 

Typedefs

using helios::memory::TripleFrameAllocator = NFrameAllocator< 3 >
 Triple-buffered frame allocator.
 
using helios::memory::QuadFrameAllocator = NFrameAllocator< 4 >
 Quad-buffered frame allocator.