Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
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event_manager.hpp File Reference
#include <helios/core_pch.hpp>
#include <helios/core/assert.hpp>
#include <helios/core/ecs/details/event_queue.hpp>
#include <helios/core/ecs/event.hpp>
#include <helios/core/logger.hpp>
#include <cstddef>
#include <iterator>
#include <ranges>
#include <string_view>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>

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Classes

struct  helios::ecs::details::EventMetadata
 Metadata for registered events. More...
 
class  helios::ecs::details::EventManager
 Manages event lifecycle with double buffering and registration tracking. More...
 

Namespaces

namespace  helios
 
namespace  helios::ecs
 
namespace  helios::ecs::details