Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
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builtin_events.hpp File Reference
#include <helios/core_pch.hpp>
#include <helios/core/ecs/entity.hpp>
#include <helios/core/ecs/event.hpp>
#include <cstdint>
#include <string_view>

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Classes

struct  helios::ecs::EntitySpawnedEvent
 Event emitted when an entity is spawned/created. More...
 
struct  helios::ecs::EntityDestroyedEvent
 Event emitted when an entity is destroyed. More...
 
struct  helios::ecs::ShutdownEvent
 

Namespaces

namespace  helios
 
namespace  helios::ecs
 

Enumerations

enum class  helios::ecs::ShutdownExitCode : uint8_t { helios::ecs::Success = 0 , helios::ecs::Failure = 1 }
 Exit code for application shutdown. More...