Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
Loading...
Searching...
No Matches
app.hpp File Reference
#include <helios/core_pch.hpp>
#include <helios/core/app/dynamic_module.hpp>
#include <helios/core/app/module.hpp>
#include <helios/core/app/schedule.hpp>
#include <helios/core/app/sub_app.hpp>
#include <helios/core/app/system_config.hpp>
#include <helios/core/app/system_set.hpp>
#include <helios/core/app/system_set_config.hpp>
#include <helios/core/assert.hpp>
#include <helios/core/async/executor.hpp>
#include <helios/core/async/task_graph.hpp>
#include <helios/core/core.hpp>
#include <helios/core/ecs/event.hpp>
#include <helios/core/ecs/resource.hpp>
#include <helios/core/ecs/system.hpp>
#include <helios/core/ecs/world.hpp>
#include <helios/core/logger.hpp>
#include <helios/core/utils/common_traits.hpp>
#include <algorithm>
#include <atomic>
#include <chrono>
#include <concepts>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <future>
#include <memory>
#include <unordered_map>
#include <utility>
#include <vector>

Go to the source code of this file.

Classes

struct  helios::app::details::TrackedFuture
 Tracked future with ready flag to reduce syscall churn. More...
 
class  helios::app::App
 Application class. More...
 

Namespaces

namespace  helios
 
namespace  helios::app
 
namespace  helios::app::details
 

Enumerations

enum class  helios::app::AppExitCode : uint8_t { helios::app::Success = 0 , helios::app::Failure = 1 }
 Application exit codes. More...