Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
Loading...
Searching...
No Matches
access_policy.hpp File Reference
#include <helios/core_pch.hpp>
#include <helios/core/ecs/component.hpp>
#include <helios/core/ecs/resource.hpp>
#include <helios/core/logger.hpp>
#include <helios/core/utils/common_traits.hpp>
#include <algorithm>
#include <span>
#include <string_view>
#include <type_traits>
#include <utility>
#include <vector>

Go to the source code of this file.

Classes

struct  helios::app::details::ComponentTypeInfo
 Component type information with ID and name. More...
 
struct  helios::app::details::ResourceTypeInfo
 Resource type information with ID and name. More...
 
struct  helios::app::details::QueryDescriptor
 Query descriptor for AccessPolicy. More...
 
class  helios::app::AccessPolicy
 

Namespaces

namespace  helios
 
namespace  helios::app
 
namespace  helios::app::details
 

Functions

constexpr bool helios::app::details::HasIntersection (std::span< const ComponentTypeInfo > lhs, std::span< const ComponentTypeInfo > rhs) noexcept
 Checks if two sorted ranges have any common elements.
 
constexpr bool helios::app::details::HasIntersectionBinarySearch (std::span< const ResourceTypeInfo > lhs, std::span< const ResourceTypeInfo > rhs) noexcept
 Checks if any element from one range exists in another sorted range.