Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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fast_pimpl.hpp File Reference
#include <array>
#include <cstddef>
#include <memory>
#include <new>
#include <type_traits>

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Classes

class  helios::utils::FastPimpl< T, Size, Alignment, RequireStrictMatch >
 Implements pimpl idiom without dynamic memory allocation. More...

Namespaces

namespace  helios
namespace  helios::utils