Helios Engine
A modular ECS based data-oriented C++23 game engine framework
Loading...
Searching...
No Matches
consumed_registry.hpp File Reference
#include <helios/compiler/compiler.hpp>
#include <helios/ecs/message/message.hpp>
#include <algorithm>
#include <concepts>
#include <cstddef>
#include <functional>
#include <memory>
#include <memory_resource>
#include <ranges>
#include <span>
#include <utility>
#include <vector>
#include <boost/container/flat_map.hpp>

Go to the source code of this file.

Classes

class  helios::ecs::ConsumedMessagesRegistry< Alloc >
 Per-system registry for tracking consumed message indices. More...

Namespaces

namespace  helios
namespace  helios::ecs

Typedefs

using helios::ecs::PmrConsumedMessagesRegistry