Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::ecs::StageTrait Concept Reference

Concept for stages. More...

#include <stage.hpp>

Concept definition

template<typename T>
concept StageTrait = std::is_object_v<std::remove_cvref_t<T>> &&
std::is_empty_v<std::remove_cvref_t<T>>
Concept for stages.
Definition stage.hpp:22

Detailed Description

Concept for stages.

A stage must be an object and be empty.

Definition at line 22 of file stage.hpp.