Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::ecs::ScheduleTrait Concept Reference

Concept for schedules. More...

#include <schedule.hpp>

Concept definition

template<typename T>
concept ScheduleTrait = std::is_object_v<std::remove_cvref_t<T>> &&
std::is_empty_v<std::remove_cvref_t<T>>
Concept for schedules.
Definition schedule.hpp:51

Detailed Description

Concept for schedules.

A schedule type must be an object and be empty.

Definition at line 51 of file schedule.hpp.