Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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compiler.hpp File Reference
#include <version>

Go to the source code of this file.

Macros

#define HELIOS_EXPECT_TRUE(x)
#define HELIOS_EXPECT_FALSE(x)
#define HELIOS_FORCE_INLINE   inline
#define HELIOS_ALWAYS_INLINE
#define HELIOS_NO_INLINE

Macro Definition Documentation

◆ HELIOS_ALWAYS_INLINE

#define HELIOS_ALWAYS_INLINE

Definition at line 44 of file compiler.hpp.

◆ HELIOS_EXPECT_FALSE

#define HELIOS_EXPECT_FALSE ( x)
Value:
(x)

Definition at line 10 of file compiler.hpp.

◆ HELIOS_EXPECT_TRUE

#define HELIOS_EXPECT_TRUE ( x)
Value:
(x)

Definition at line 9 of file compiler.hpp.

◆ HELIOS_FORCE_INLINE

#define HELIOS_FORCE_INLINE   inline

Definition at line 34 of file compiler.hpp.

◆ HELIOS_NO_INLINE

#define HELIOS_NO_INLINE

Definition at line 52 of file compiler.hpp.