Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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queue.hpp File Reference
#include <helios/container/callable_buffer_array.hpp>
#include <helios/ecs/command/command.hpp>
#include <helios/ecs/details/profile.hpp>
#include <cstddef>
#include <memory_resource>
#include <ranges>

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Classes

class  helios::ecs::CmdQueue< Allocator >
 Command queue for deferred ECS operations. More...

Namespaces

namespace  helios
namespace  helios::ecs

Typedefs

using helios::ecs::PmrCmdQueue = CmdQueue<std::pmr::polymorphic_allocator<std::byte>>
 Command queue for deferred ECS operations that uses a polymorphic allocator.