Helios Engine
A modular ECS based data-oriented C++23 game engine framework
Loading...
Searching...
No Matches
archetype.hpp File Reference
#include <helios/assert.hpp>
#include <helios/compiler/compiler.hpp>
#include <helios/container/typed_buffer_array.hpp>
#include <helios/ecs/component/archetype_id.hpp>
#include <helios/ecs/component/component.hpp>
#include <helios/ecs/entity/entity.hpp>
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <limits>
#include <optional>
#include <span>
#include <string>
#include <utility>
#include <vector>
#include <boost/container/flat_map.hpp>

Go to the source code of this file.

Classes

class  helios::ecs::Archetype
 Stores entities and their component data in a Structure-of-Arrays layout for a specific archetype. More...

Namespaces

namespace  helios
namespace  helios::ecs