Helios Engine 0.1.0
A modular ECS based data-oriented C++23 game engine
 
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helios::ecs::details::EventQueue Member List

This is the complete list of members for helios::ecs::details::EventQueue, including all inherited members.

Clear() noexcepthelios::ecs::details::EventQueueinline
Clear()helios::ecs::details::EventQueueinline
ClearByTypeId(EventTypeId type_id)helios::ecs::details::EventQueueinline
ClearData() noexcepthelios::ecs::details::EventQueueinline
Empty() const noexcepthelios::ecs::details::EventQueueinline
EventQueue()=defaulthelios::ecs::details::EventQueue
EventQueue(const EventQueue &)=deletehelios::ecs::details::EventQueue
EventQueue(EventQueue &&) noexcept=defaulthelios::ecs::details::EventQueue
HasEvents() consthelios::ecs::details::EventQueueinline
IsRegistered() consthelios::ecs::details::EventQueueinline
Merge(EventQueue &other)helios::ecs::details::EventQueueinline
operator=(const EventQueue &)=deletehelios::ecs::details::EventQueue
operator=(EventQueue &&) noexcept=defaulthelios::ecs::details::EventQueue
Read() const -> std::span< const T >helios::ecs::details::EventQueueinline
ReadInto(OutIt out) consthelios::ecs::details::EventQueueinline
Register()helios::ecs::details::EventQueueinline
TotalSizeBytes() const noexcepthelios::ecs::details::EventQueueinline
TypeCount() const noexcepthelios::ecs::details::EventQueueinline
Write(const T &event)helios::ecs::details::EventQueueinline
WriteBulk(const R &events)helios::ecs::details::EventQueueinline
~EventQueue()=defaulthelios::ecs::details::EventQueue