Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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pch.hpp
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1#pragma once
2
3#include <algorithm>
4#include <cctype>
5#include <cstddef>
6#include <cstdint>
7#include <cstdio>
8#include <cstdlib>
9#include <format>
10#include <functional>
11#include <iterator>
12#include <source_location>
13#include <span>
14#include <string>
15#include <string_view>
16#include <vector>
17
18#if defined(__cpp_lib_print) && (__cpp_lib_print >= 202302L)
19#include <print>
20#endif
21
22#ifdef HELIOS_USE_STL_STACKTRACE
23#include <stacktrace>
24#else
25#include <boost/stacktrace.hpp>
26#endif