Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::ecs::FunctionCmd< F > Member List

This is the complete list of members for helios::ecs::FunctionCmd< F >, including all inherited members.

Execute(World &world) noexcept(std::is_nothrow_invocable_v< F, World & >)helios::ecs::FunctionCmd< F >inline
FunctionCmd(const F &func) noexcept(std::is_nothrow_copy_constructible_v< F >)helios::ecs::FunctionCmd< F >inlineexplicit
FunctionCmd(F &&func) noexcept(std::is_nothrow_move_constructible_v< F >)helios::ecs::FunctionCmd< F >inlineexplicit
FunctionCmd(const FunctionCmd &) noexcept(std::is_nothrow_copy_constructible_v< F >)=defaulthelios::ecs::FunctionCmd< F >
FunctionCmd(FunctionCmd &&) noexcept(std::is_nothrow_move_constructible_v< F >)=defaulthelios::ecs::FunctionCmd< F >
operator=(const FunctionCmd &) noexcept(std::is_nothrow_copy_assignable_v< F >)=defaulthelios::ecs::FunctionCmd< F >
operator=(FunctionCmd &&) noexcept(std::is_nothrow_move_assignable_v< F >)=defaulthelios::ecs::FunctionCmd< F >
~FunctionCmd() noexcept(std::is_nothrow_destructible_v< F >)=defaulthelios::ecs::FunctionCmd< F >