Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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helios::ecs::Dag Member List

This is the complete list of members for helios::ecs::Dag, including all inherited members.

AddEdge(SystemId from, SystemId to) -> DagResult< void >helios::ecs::Dag
AddNode(SystemId id)helios::ecs::Dag
Dag()=defaulthelios::ecs::Dag
Dag(const Dag &)=deletehelios::ecs::Dag
Dag(Dag &&) noexcept=defaulthelios::ecs::Dag
HasCycle() consthelios::ecs::Dag
IndexOf(SystemId id) const -> DagResult< size_t >helios::ecs::Dag
Nodes() const noexcept -> std::span< const SystemId >helios::ecs::Daginline
operator=(const Dag &)=deletehelios::ecs::Dag
operator=(Dag &&) noexcept=defaulthelios::ecs::Dag
Reachable(SystemId from, SystemId to) consthelios::ecs::Dag
Sort() const -> DagResult< std::vector< SystemId > >helios::ecs::Dag
~Dag()=defaulthelios::ecs::Dag