Helios Engine
A modular ECS based data-oriented C++23 game engine framework
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pch.hpp
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1#pragma once
2
3#include <algorithm>
4#include <array>
5#include <atomic>
6#include <chrono>
7#include <concepts>
8#include <condition_variable>
9#include <cstddef>
10#include <cstdint>
11#include <expected>
12#include <filesystem>
13#include <format>
14#include <functional>
15#include <memory>
16#include <mutex>
17#include <optional>
18#include <string>
19#include <string_view>
20#include <system_error>
21#include <thread>
22#include <type_traits>
23#include <utility>
24#include <vector>
25
26#ifdef HELIOS_USE_STL_FLAT_MAP
27#include <flat_map>
28#else
29#include <boost/container/flat_map.hpp>
30#endif